Before we get into the patch notes, we’d like to talk about Event Pass: Sanhok.
As we’ve said in the dev notes, the Event Pass was introduced to let players experience a different way to enjoy new PUBG content. Your feedback regarding the Event Pass has been extremely valuable to us, and we’re making some changes based on the feedback received.
Firstly, we’ve upped the daily XP limit and reduced the minimum play time required to count towards mission progress. We’re implementing these changes first on the test server. The changes will be added to the live servers as soon as possible.
We will continue to monitor your feedback and address other issues related to the Event Pass in the near future.
Event Pass: Sanhok
Event Pass system’s progression mechanisms have been adjusted.Daily XP Limit 80 → 120
Minimum play time required to count towards mission progress: 5 minutes → 2 minutes
Minimum play time required to acquire XP: 5 minutes → 2.5 minutes
Base play time XP payment is now granted in 2.5 minute intervals, instead of 5 minute intervals. Previously, 2 XP was granted every 5 minutes, now 1 XP is granted every 2.5 minutes.
For Duo or Squad games, mission progress is updated when your team wins the game, or when your whole team is eliminated.
‘Reach top 3 without killing anyone in Solos’ mission requirements have been changed. The mission now requires reaching top 3 with 2 kills or less.
Aviator Crate is now included in the Random Crates, and the overall chance of acquiring each crate has been changed as follows:
The volume of footsteps has been slightly increased.
Optimized memory encryption mechanism to decrease lag.
Fixed an issue where walking on thatched roofs on houses in Sanhok did not produce footsteps.
Fixed an issue where even under correct zeroing settings, the ADS aim point and actual bullet trajectory were slightly misaligned.This issue was most noticeable with the QBZ and crossbow